bfmhfansite.com+![]() | |
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+1 | 1,100![]() |
+2 | 15,000![]() |
+3 | 110,000![]() |
+4 | 370,000![]() |
+5 | 950,000![]() |
+6 | 2,000,000![]() |
+7 | 3,900,000![]() |
+8 | 6,800,000![]() |
+9 | 11,200,000![]() |
+10 | ?![]() |
+11 | ?![]() |
+12 | ?![]() |
+13 | ?![]() |
+14 | ?![]() |
+15 | ?![]() |
This upgrade increases the number of loyalty points awarded for participating in a project. It applies equally to all finishing positions, so level 1 projects with an upgrade of 4 will earn 104 for the top 3 participants and 14 for the ramaining participants.
This one is hard to evaluate or compare because so many people place different value on loyalty points. In reality, they are more important to smaller farms and less important for mature farms. If you do 12 projects a day, an upgrade of 4 will get everyone 1 saw per day or 10 dog bones every 46 days. Non-competitive co-ops tend to focus on this one and collection bonus. This upgrade really needs to be discussed among the co-op members and works best when large farms can buy it as a special side project to help the smaller farms.