Big Farm Mobile Harvest Fansite


The Key To Success

Editor Note - This post was written in September 2020. It had some great shock and awe value, but I don’t feel like that was fair to Big Farm. I have rewritten the first half of the post in December 2024.

Welcome to Big Farm Mobile Harvest! This is a unique game that offers many qualities that set it apart from other games and I think you will be happy that you chose to play it. There are many different strategies that you can use to play this game, choosing to take a more personal, blended or community approach to your farm. There are tons of events and competitions for players of every level, and you get to pick the effort or amount of playing time you want to put forth.

But you didn't click this post because you want the fluffy stuff. You want to know how to succeed and flourish in this game. This is not a light post to read, but a few of the top players in the game have said they wish it existed when they started playing.

Games exist to make money for the developer. It is a business. As such, you will see ads, subscriptions and packages to purchase along the way.

Big Farm Mobile Harvest is balanced for you to not feel successful. You will always be behind where the game wants you to be, and where you feel you should be. You will never have enough products to satisfy the market demand, or materials to upgrade and expand. This encourages you to keep going and improving, but more importantly, because there is always a nudge to purchase solutions. The game is structured to dampen your progress and manipulate perception and assumption to encourage spending. Lots of revenue is generated when you feel like a failure and buy solutions.

I’m not saying don’t spend anything. I know hundreds of players that have found great satisfaction and pleasure with Big Farm, ranging from completely free to play, a few bucks, to monthly budgets.

Big Farm makes most of its money when you feel like you're failing. The key to success is defining your own success and goals.

This is where you can’t follow the game dialog, design, and quests with blind faith, because it is just there as a ‘guide’. It makes for inefficient farms and frustrated players. 

Whether you want to have a relaxing escape and harvest corn with friends on a Friday night, or invest into an absolutely monster farm to challenge for tournament titles, you need to understand where and how the game tries to hinder your farm. You can use alternative strategies to succeed or know that it is simply part of the game and you shouldn't worry about falling short of where they want you to be. Backed by logic and math, we encourage people to do the best they can within the game design.  

Once you appreciate this concept, it is relatively easy to farm smart, and with a little patience and realistic definition of success, you can build a great farm and find lots of enjoyment in this game.

The best place to go from here is the game balance you can control. I don’t have that written yet, so enjoy the rest of this post as it walks through some of the game's quirks and I continue to expand content.


Before we start looking at some game elements, Big Farm once asked on their Facebook page what advice you would give to your younger self and then promised to feature the common ones. The community overwhelmingly said ignore the blue book. The blue book is used to give you tasks and quests to complete around the farm. While it does serve some purpose to notify you when new upgrades are unlocked or weekly theme event process, it largely exists to slowly hinder your farm. Big Farm responded by saying the book was more of a guide. In all honesty, there was no easy way out of that one and they have not interacted with the community since.


Let's look at some game elements.

Level 5, quest to buy a package. Most games will bombard you with packages, but it is simply amazing how many people buy one because it is presented as a task that you can’t make disappear. 

Quests/tasks to expand your farm.

Level 5 to 11 gives you a succession of tasks that you need to do but can’t truly succeed at. 

Idle buildings take up workers and space. Both are limited, extremely valuable resources. Big Farm loves idle buildings and wasted workers! The blue quest/task book will guide you to build an unbalanced farm with lots of idle buildings and unbalanced supply chain.  

Level 7, build a composter that takes twice as long to fill as it does to run, and the return is dismal.

Level 8 -> build a pig

Level 9 -> Join a co-op. 

Gold and fancy items are really cheap to start. They get expensive really quick. You do not get anything back when you bulldoze them.

The blue book will want you to build 10 houses when you can do it with 6. 

Level 40 -> cafe, meadow, and manufactory supply chain is unlocked. 

New supply chains don’t stagger their introduction

Level 67 -> nectar and honey supply chain is unlocked. 

Level 90 -> the tailor begins. 

Level 100 -> sheep. 

Barnacle’s Ship 


There are 29+ ways to buy gold

There is no end to this game.  

You can buy xp flowers to basically buy levels of experience

Tech support takes at least a week to respond and always tells you they can’t do that or fix it.

Tech support has shortened their response time, but is rarely helpful. Most people walk away feeling blamed.

The game wants you to spend a lot of farm cash upgrading buildings

Big Farm put multipliers on co-op projects to give the bad ones more appeal

The tournament system will naturally increase in difficulty as you succeed until you can’t succeed any more. This is a trap many players fall into.

The market does not match what your farm produces.  

None of the key concepts in the game are explained in the tutorial and Big Farm has little support for players.

Many more subtle little details.


That is why this site exists – to help you avoid the snares, enjoy a better gaming experience, and to spend because you want to, not because you feel you need to. I don’t want you to chase things that have little value*. I want you to build an efficient farm for you first, so that it will benefit you and your co-op in the long term. (Many people design their farms too co-op heavy and end up stunting their growth, making some of the bottleneck stages of the game even worse and hurting their co-op in the long run with a smaller farm and more frustrated farmer.) I want you to understand the dynamics and shifts of the game, what things are wise to focus on when and how to reshape your farm as it grows to maximize your growth and success. I want you to recognize when your co-op forgets you are a person and give you the courage to find a new group.

There are tons of resources already established to help you farm better and the site continues to grow every week. I had detailed cafe and outdated honey posts on Facebook and the old site that I am working on rewriting.

Happy Farming

Smart

*PS. My proof readers said “Wait a second, what things have little value?”. After pondering this, I’m going to do it in a separate post for the sake of site flow.